Human Garrision D1 1
148 spawn points inside this area of Altgard, mostly instance (128). The boundary is the level designer's own volume, not a circle drawn around a few markers.
The boundary covers about 0.061 km2 — roughly 2,426 points per km2, with terrain from -42 m to 241 m.
What spawns here
| Category | Spawn points | Share |
|---|---|---|
| Instance | 128 | 86% |
| Field Spawns | 17 | 11% |
| Rift | 3 | 2% |
Densest layers
- human Garrision 199
- human Garrision 1 Trigger Actor17
- Calderon Canyon15
- human Garrision 1 Waypoints11
- Rift Garrison B Spawnunit3
- Subzone Volume2
Layer names come from the client's data layers; the label is the readable part of the internal name.
Nearby areas
- Rift Event Garrison D1 H1 118 m
- Dredgion Crash Site 395 m
- FQ D1 District EP3 3 454 m
Human Garrision D1 1: common questions
148 tracked spawn points fall inside this area's boundary, across 3 categories: Instance (128), Field Spawns (17), Rift (3). Counts come from the game client and are counted per spawn point, not per monster level.
It sits between map pixels 3740-3918 horizontally and 2573-2779 vertically, and the boundary covers about 0.061 km2, with terrain from -42 m to 241 m in elevation. Its closest named neighbours are Rift Event Garrison D1 H1 (118 m), Dredgion Crash Site (395 m), FQ D1 District EP3 3 (454 m).
Every point here was extracted from the game client rather than copied from another map site. The boundary is the level designer's own volume, so the table answers "what is inside this boundary" — points in a neighbouring area are counted there, not here. Client data last updated October 18, 2026.
Data extracted from the game client. Last updated: October 18, 2026.