Tranein Hill
524 spawn points inside this area of Altgard, mostly field spawns (342). The boundary is the level designer's own volume, not a circle drawn around a few markers.
The boundary covers about 0.421 km2 — roughly 1,245 points per km2, with terrain from -23 m to 483 m.
What spawns here
| Category | Spawn points | Share |
|---|---|---|
| Field Spawns | 342 | 65% |
| Instance | 170 | 32% |
| Quest | 5 | 1% |
| Gathering | 3 | 1% |
| Bots | 2 | 0% |
| Hidden Box | 2 | 0% |
Collectibles in this area
- Hidden Boxes 2 of 59 on this map (3.4%)
Collectibles are one-off pickups, so this count is a completion budget rather than a spawn rate.
Densest layers
- Calderon Canyon137
- Sanctum Watchpost108
- Tranein Hill Land76
- FE Defence S267
- FE Defence 0155
- PE Egia 0124
Layer names come from the client's data layers; the label is the readable part of the internal name.
Nearby areas
- Tranein Pond 113 m
- Calderon Canyon 296 m
- Sanctum Watchpost 1 354 m
Tranein Hill: common questions
524 tracked spawn points fall inside this area's boundary, across 6 categories: Field Spawns (342), Instance (170), Quest (5), Gathering (3), Bots (2), Hidden Box (2). Counts come from the game client and are counted per spawn point, not per monster level.
It sits between map pixels 2149-2964 horizontally and 3439-4565 vertically, and the boundary covers about 0.421 km2, with terrain from -23 m to 483 m in elevation. Its closest named neighbours are Tranein Pond (113 m), Calderon Canyon (296 m), Sanctum Watchpost 1 (354 m).
Every point here was extracted from the game client rather than copied from another map site. The boundary is the level designer's own volume, so the table answers "what is inside this boundary" — points in a neighbouring area are counted there, not here. Client data last updated October 18, 2026.
2 of Altgard's 59 hidden boxes (3.4%). These are collected once per character, so the count is a completion budget rather than a spawn rate.
Data extracted from the game client. Last updated: October 18, 2026.