Daeva Garrision D1 1

72 spawn points inside this area of Altgard, mostly instance (50). The boundary is the level designer's own volume, not a circle drawn around a few markers.

The boundary covers about 0.019 km2 — roughly 3,789 points per km2, with terrain from 177 m to 365 m.

What spawns here
CategorySpawn pointsShare
Instance5069%
Field Spawns1926%
Rift34%
Densest layers
  • Daeva Garrision 135
  • Battlefield Unnamed Cemetery13
  • Daeva Garrision 1 Trigger Actor9
  • Daeva Garrision 1 Waypoints5
  • Calderon Canyon3
  • Rift Garrison A Spawnunit3

Layer names come from the client's data layers; the label is the readable part of the internal name.

Daeva Garrision D1 1: common questions

72 tracked spawn points fall inside this area's boundary, across 3 categories: Instance (50), Field Spawns (19), Rift (3). Counts come from the game client and are counted per spawn point, not per monster level.

It sits between map pixels 2265-2384 horizontally and 2481-2677 vertically, and the boundary covers about 0.019 km2, with terrain from 177 m to 365 m in elevation. Its closest named neighbours are Rift Event Garrison D1 R1 (11 m), Unnamed Cemetery (282 m), Checkpointof Garolik (395 m).

Every point here was extracted from the game client rather than copied from another map site. The boundary is the level designer's own volume, so the table answers "what is inside this boundary" — points in a neighbouring area are counted there, not here. Client data last updated October 18, 2026.

Data extracted from the game client. Last updated: October 18, 2026.