Rift Event Garrison D1 R1
78 spawn points inside this area of Altgard, mostly instance (50). The boundary is the level designer's own volume, not a circle drawn around a few markers.
The boundary covers about 0.025 km2 — roughly 3,120 points per km2, with terrain from 177 m to 378 m.
What spawns here
| Category | Spawn points | Share |
|---|---|---|
| Instance | 50 | 64% |
| Field Spawns | 25 | 32% |
| Rift | 3 | 4% |
Densest layers
- Daeva Garrision 135
- Battlefield Unnamed Cemetery15
- Daeva Garrision 1 Trigger Actor9
- Calderon Canyon6
- Daeva Garrision 1 Waypoints5
- Rift Garrison A Spawnunit3
Layer names come from the client's data layers; the label is the readable part of the internal name.
Nearby areas
- Daeva Garrision D1 1 11 m
- Unnamed Cemetery 289 m
- Checkpointof Garolik 384 m
Rift Event Garrison D1 R1: common questions
78 tracked spawn points fall inside this area's boundary, across 3 categories: Instance (50), Field Spawns (25), Rift (3). Counts come from the game client and are counted per spawn point, not per monster level.
It sits between map pixels 2265-2428 horizontally and 2469-2698 vertically, and the boundary covers about 0.025 km2, with terrain from 177 m to 378 m in elevation. Its closest named neighbours are Daeva Garrision D1 1 (11 m), Unnamed Cemetery (289 m), Checkpointof Garolik (384 m).
Every point here was extracted from the game client rather than copied from another map site. The boundary is the level designer's own volume, so the table answers "what is inside this boundary" — points in a neighbouring area are counted there, not here. Client data last updated October 18, 2026.
Data extracted from the game client. Last updated: October 18, 2026.