Human Garrision D1 4

89 spawn points inside this area of Altgard, mostly instance (83). The boundary is the level designer's own volume, not a circle drawn around a few markers.

The boundary covers about 0.014 km2 — roughly 6,357 points per km2, with terrain from -45 m to 20 m.

What spawns here
CategorySpawn pointsShare
Instance8393%
Field Spawns33%
Rift33%
Densest layers
  • Human Garrision 471
  • Human Garrision 4 Trigger Actor6
  • Human Garrision 4 Way Points5
  • Rift Garrison C Spawnunit3
  • Subzone Volume2
  • West Gribade Canyon1

Layer names come from the client's data layers; the label is the readable part of the internal name.

Human Garrision D1 4: common questions

89 tracked spawn points fall inside this area's boundary, across 3 categories: Instance (83), Field Spawns (3), Rift (3). Counts come from the game client and are counted per spawn point, not per monster level.

It sits between map pixels 5511-5659 horizontally and 5487-5603 vertically, and the boundary covers about 0.014 km2, with terrain from -45 m to 20 m in elevation. Its closest named neighbours are Rift Event Garrison D1 H4 (71 m), Western Gribade Canyon (196 m), Southern Gribade Hill Land (402 m).

Every point here was extracted from the game client rather than copied from another map site. The boundary is the level designer's own volume, so the table answers "what is inside this boundary" — points in a neighbouring area are counted there, not here. Client data last updated October 18, 2026.

Data extracted from the game client. Last updated: October 18, 2026.