Rift Event Garrison D1 H3
94 spawn points inside this area of Altgard, mostly instance (84). The boundary is the level designer's own volume, not a circle drawn around a few markers.
The boundary covers about 0.029 km2 — roughly 3,241 points per km2, with terrain from -17 m to 107 m.
What spawns here
| Category | Spawn points | Share |
|---|---|---|
| Instance | 84 | 89% |
| Field Spawns | 7 | 7% |
| Rift | 3 | 3% |
Densest layers
- Human Garrision 358
- Human Garrision 3 Waypoints13
- Human Garrision 3 Trigger Actor12
- Dranactus4
- Rift Garrison B Spawnunit3
- Subzone Volume2
Layer names come from the client's data layers; the label is the readable part of the internal name.
Nearby areas
- Human Garrision D1 3 23 m
- Fierce Fight Hill 210 m
- Faded Stump 298 m
Rift Event Garrison D1 H3: common questions
94 tracked spawn points fall inside this area's boundary, across 3 categories: Instance (84), Field Spawns (7), Rift (3). Counts come from the game client and are counted per spawn point, not per monster level.
It sits between map pixels 5133-5352 horizontally and 2640-2797 vertically, and the boundary covers about 0.029 km2, with terrain from -17 m to 107 m in elevation. Its closest named neighbours are Human Garrision D1 3 (23 m), Fierce Fight Hill (210 m), Faded Stump (298 m).
Every point here was extracted from the game client rather than copied from another map site. The boundary is the level designer's own volume, so the table answers "what is inside this boundary" — points in a neighbouring area are counted there, not here. Client data last updated October 18, 2026.
Data extracted from the game client. Last updated: October 18, 2026.